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	<title>Comments on: Quake</title>
	<atom:link href="http://wantonhubris.com/blog/2007/09/30/quake/feed/" rel="self" type="application/rss+xml" />
	<link>http://wantonhubris.com/blog/2007/09/30/quake/</link>
	<description>My work on display for the world to see.  And possibly ignore.</description>
	<pubDate>Thu, 20 Nov 2008 22:27:23 +0000</pubDate>
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		<title>By: Warren</title>
		<link>http://wantonhubris.com/blog/2007/09/30/quake/#comment-221</link>
		<dc:creator>Warren</dc:creator>
		<pubDate>Tue, 06 Nov 2007 14:33:14 +0000</pubDate>
		<guid isPermaLink="false">http://wantonhubris.com/blog/2007/09/30/quake/#comment-221</guid>
		<description>Thanks.  I have a working game that runs in the original software renderer and, frankly, that's what I want.  I'm a dinosaur who enjoys the purity of the original game.  :)</description>
		<content:encoded><![CDATA[<p>Thanks.  I have a working game that runs in the original software renderer and, frankly, that&#8217;s what I want.  I&#8217;m a dinosaur who enjoys the purity of the original game.  <img src='http://wantonhubris.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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		<title>By: Urre</title>
		<link>http://wantonhubris.com/blog/2007/09/30/quake/#comment-220</link>
		<dc:creator>Urre</dc:creator>
		<pubDate>Tue, 06 Nov 2007 13:16:12 +0000</pubDate>
		<guid isPermaLink="false">http://wantonhubris.com/blog/2007/09/30/quake/#comment-220</guid>
		<description>I think it was covered on func_board, not sure, but you need to go to http://www.icculus.org/twilight/darkplaces/files/ and download one of the later betas for a Mac binary. For your convenience, here's the latest at the time of writing: http://www.icculus.org/twilight/darkplaces/files/darkplacesengine20071030beta1.zip</description>
		<content:encoded><![CDATA[<p>I think it was covered on func_board, not sure, but you need to go to <a href="http://www.icculus.org/twilight/darkplaces/files/" rel="nofollow">http://www.icculus.org/twilight/darkplaces/files/</a> and download one of the later betas for a Mac binary. For your convenience, here&#8217;s the latest at the time of writing: <a href="http://www.icculus.org/twilight/darkplaces/files/darkplacesengine20071030beta1.zip" rel="nofollow">http://www.icculus.org/twilight/darkplaces/files/darkplacesengine20071030beta1.zip</a></p>
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		<title>By: Warren</title>
		<link>http://wantonhubris.com/blog/2007/09/30/quake/#comment-212</link>
		<dc:creator>Warren</dc:creator>
		<pubDate>Tue, 30 Oct 2007 10:31:16 +0000</pubDate>
		<guid isPermaLink="false">http://wantonhubris.com/blog/2007/09/30/quake/#comment-212</guid>
		<description>Well, I have a Quake retail CD from id for the Mac but it won't run on my MacBook Pro as it's a classic application or something.

I've looked at Dark Places before but I don't see a Mac application there anywhere.  Do I need to download the source and compile it myself or something?  The download only includes Windows and Linux executables.</description>
		<content:encoded><![CDATA[<p>Well, I have a Quake retail CD from id for the Mac but it won&#8217;t run on my MacBook Pro as it&#8217;s a classic application or something.</p>
<p>I&#8217;ve looked at Dark Places before but I don&#8217;t see a Mac application there anywhere.  Do I need to download the source and compile it myself or something?  The download only includes Windows and Linux executables.</p>
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	<item>
		<title>By: Urre</title>
		<link>http://wantonhubris.com/blog/2007/09/30/quake/#comment-211</link>
		<dc:creator>Urre</dc:creator>
		<pubDate>Tue, 30 Oct 2007 10:14:26 +0000</pubDate>
		<guid isPermaLink="false">http://wantonhubris.com/blog/2007/09/30/quake/#comment-211</guid>
		<description>I'm pretty sure id Software published their own Mac engine well before the source release, but yes, there are a bunch of Mac compatible engines. Tried DarkPlaces? Not sure, but FTEQW might work as well.</description>
		<content:encoded><![CDATA[<p>I&#8217;m pretty sure id Software published their own Mac engine well before the source release, but yes, there are a bunch of Mac compatible engines. Tried DarkPlaces? Not sure, but FTEQW might work as well.</p>
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	</item>
	<item>
		<title>By: Ray</title>
		<link>http://wantonhubris.com/blog/2007/09/30/quake/#comment-201</link>
		<dc:creator>Ray</dc:creator>
		<pubDate>Mon, 29 Oct 2007 19:29:35 +0000</pubDate>
		<guid isPermaLink="false">http://wantonhubris.com/blog/2007/09/30/quake/#comment-201</guid>
		<description>The pinnacle of FPS's. It's a bit of a Bobzarro opinion, I know.</description>
		<content:encoded><![CDATA[<p>The pinnacle of FPS&#8217;s. It&#8217;s a bit of a Bobzarro opinion, I know.</p>
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	<item>
		<title>By: Warren</title>
		<link>http://wantonhubris.com/blog/2007/09/30/quake/#comment-196</link>
		<dc:creator>Warren</dc:creator>
		<pubDate>Mon, 29 Oct 2007 18:05:35 +0000</pubDate>
		<guid isPermaLink="false">http://wantonhubris.com/blog/2007/09/30/quake/#comment-196</guid>
		<description>Quake is the shit.  I'm having a great time playing around with it again after all this time!</description>
		<content:encoded><![CDATA[<p>Quake is the shit.  I&#8217;m having a great time playing around with it again after all this time!</p>
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	<item>
		<title>By: Ray</title>
		<link>http://wantonhubris.com/blog/2007/09/30/quake/#comment-191</link>
		<dc:creator>Ray</dc:creator>
		<pubDate>Mon, 29 Oct 2007 17:05:07 +0000</pubDate>
		<guid isPermaLink="false">http://wantonhubris.com/blog/2007/09/30/quake/#comment-191</guid>
		<description>This was actually the first game I got running on my Mac. I played through it a bunch, several times over, and just uninstalled it the other day. Almost a year later.</description>
		<content:encoded><![CDATA[<p>This was actually the first game I got running on my Mac. I played through it a bunch, several times over, and just uninstalled it the other day. Almost a year later.</p>
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