Everyone stumbles

One of the funniest things I’ve experienced with the writing of this level editor so far is the little mistakes I see in the id maps. Nobody is perfect of course and this is all completely understandable - especially since they built these maps while the tech was still being developed (been there, done that, still doing that). It affects me directly though because whenever I load a map into the editor and I see a texturing problem, i assume that my loader code must have done something wrong. I’ve learned to load the game now and check that area out before digging into the code. Here are two that I saw recently:

texureoops.png

Again, completely understandable but each one has caused me to have a momentary panic attack.

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