Archive for December 16th, 2007

Sample Level

Sunday, December 16th, 2007

I’m working on a replacement “start” level for Quake that I will probably bundle with the editor when I release it. It’ll be one of the sample levels. I’m really enjoying using ToeTag now and it’s quite good as a level editor. It has some rough edges, no question, but on the whole it’s very good. Much better than anything I used back in the day, that’s for sure. Here’s some shots of the sample level as it stands:

testlevel1.jpg

testlevel2.jpg

testlevel3.jpg

testlevel4.jpg

As you can see from the visual evidence, the editor is solid at this point. This level was made completely in ToeTag, from scratch.

It’s true what they say about eating your own dog food. Making this sample level has uncovered many holes and problems with the editor that I might not have noticed otherwise. The more I use it, the better the code gets.

Next up are some major improvements for the texture browser. It needs it.