Progress

I added a few options to the texture browser this morning. You now have various filters you can apply to the browser:

ALL
Just like it is now - shows every texture loaded.

IN USE
Only shows textures that are actually being used in the level. This is hella useful for optimizations and reducing the number of textures used. Just this morning I noticed I was using several textures that almost looked alike. So you select one, hit SHIFT+T to select it everywhere in the level, and click the other texture that looks like it. Bingo, the first texture leaves the “in use” view and you’re using one less texture!

MRU
Or “Most recently used”. Shows you the textures that you have been clicking on in the browser, with the most recently clicked near the top. This is great for promoting consistency in the level. If you use the MRU filter as you texture your level you can reuse textures pretty darned efficiently.

I also started into brush carving but it’s not working just yet. Hopefully will have screen shots of that soon!

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