ToeTag Nearing Completion

Someone commented that updates seem to be slowing down for ToeTag and all I can say about that is … Yes. I mean, it works. It does what I want it to do for the most part so that’s why the updates have slowed. If it doesn’t do something critical then please, by all means, let me know!

I’m going to spend a chunk of the weekend cranking up a 0.9 release and then after that we roll on to the 1.0 real version. And it’ll be, for all intents and purposes, done!

I’ll add stuff over time, sure, but I’m not going to add features simply because I can. I want to limit feature additions to things that will get used by a typical person making a Quake level. The old 80% design rule – add features that will please 80% of your users.

I also spent a little cash and got a new logo/icon done for the editor. Check it out! I think it’s pretty swanky.

ToeTag logo

I also uploaded the source code for my multithreaded versions of LIGHT and VIS if you’re interested in those for your own projects or what-have-you. The original id tools source code is in this directory as well so you can see what I based mine on.

Source Code

Enjoy!

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One Response to “ToeTag Nearing Completion”

  1. Ray Frenden says:

    It’s a good icon. Can’t wait to see it done!

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