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	<title>Comments on: ToeTag 0.9 Preview</title>
	<atom:link href="http://wantonhubris.com/blog/2008/02/07/toetag-09-preview/feed/" rel="self" type="application/rss+xml" />
	<link>http://wantonhubris.com/blog/2008/02/07/toetag-09-preview/</link>
	<description>My work on display for the world to see.  And possibly ignore.</description>
	<pubDate>Tue, 07 Oct 2008 12:42:53 +0000</pubDate>
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		<title>By: Warren</title>
		<link>http://wantonhubris.com/blog/2008/02/07/toetag-09-preview/#comment-352</link>
		<dc:creator>Warren</dc:creator>
		<pubDate>Sat, 09 Feb 2008 00:04:40 +0000</pubDate>
		<guid isPermaLink="false">http://wantonhubris.com/blog/2008/02/07/toetag-09-preview/#comment-352</guid>
		<description>Well, try it again in a fresh map and send me the toetag.log file (in your Quake dir).  Maybe that'll shed some light.

Where did you get these WADs?  I know the ones from http://www.quaddicted.com/wads/ work.</description>
		<content:encoded><![CDATA[<p>Well, try it again in a fresh map and send me the toetag.log file (in your Quake dir).  Maybe that&#8217;ll shed some light.</p>
<p>Where did you get these WADs?  I know the ones from <a href="http://www.quaddicted.com/wads/" rel="nofollow">http://www.quaddicted.com/wads/</a> work.</p>
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	<item>
		<title>By: Excessus</title>
		<link>http://wantonhubris.com/blog/2008/02/07/toetag-09-preview/#comment-350</link>
		<dc:creator>Excessus</dc:creator>
		<pubDate>Fri, 08 Feb 2008 22:07:59 +0000</pubDate>
		<guid isPermaLink="false">http://wantonhubris.com/blog/2008/02/07/toetag-09-preview/#comment-350</guid>
		<description>Ok so I created a new file... tried to open a wad... BASE.WAD or METAL.WAD or any other wad, and it does nothing. Append fails too. But yeah, I can create polygons and shapes and add entities like the player deathmatch entrance and all shows in the displays... can reshape, move, realign the default texture (with a question mark), everything. Just not the WADs. Let me know what you need to know and see if we can pinpoint the problem...

This is a 2.16 Ghz Intel Core 2 Duo with 3 GB DD2 SDRAM.</description>
		<content:encoded><![CDATA[<p>Ok so I created a new file&#8230; tried to open a wad&#8230; BASE.WAD or METAL.WAD or any other wad, and it does nothing. Append fails too. But yeah, I can create polygons and shapes and add entities like the player deathmatch entrance and all shows in the displays&#8230; can reshape, move, realign the default texture (with a question mark), everything. Just not the WADs. Let me know what you need to know and see if we can pinpoint the problem&#8230;</p>
<p>This is a 2.16 Ghz Intel Core 2 Duo with 3 GB DD2 SDRAM.</p>
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	<item>
		<title>By: Warren</title>
		<link>http://wantonhubris.com/blog/2008/02/07/toetag-09-preview/#comment-347</link>
		<dc:creator>Warren</dc:creator>
		<pubDate>Fri, 08 Feb 2008 00:16:29 +0000</pubDate>
		<guid isPermaLink="false">http://wantonhubris.com/blog/2008/02/07/toetag-09-preview/#comment-347</guid>
		<description>Oh wait, did you create a new map file first?  Loading a WAD without a map document open might cause a problem like that.  I'll have to see about disabling those menu commands unless a MAP is present.

For now, choose "File &gt; New" before loading the WAD.  Does that help?</description>
		<content:encoded><![CDATA[<p>Oh wait, did you create a new map file first?  Loading a WAD without a map document open might cause a problem like that.  I&#8217;ll have to see about disabling those menu commands unless a MAP is present.</p>
<p>For now, choose &#8220;File > New&#8221; before loading the WAD.  Does that help?</p>
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	<item>
		<title>By: Warren</title>
		<link>http://wantonhubris.com/blog/2008/02/07/toetag-09-preview/#comment-346</link>
		<dc:creator>Warren</dc:creator>
		<pubDate>Fri, 08 Feb 2008 00:15:15 +0000</pubDate>
		<guid isPermaLink="false">http://wantonhubris.com/blog/2008/02/07/toetag-09-preview/#comment-346</guid>
		<description>No.  :)  I don't know what that would be, that's weird.  If you're on an Intel machine and you're running Leopard and you have the latest version ... buh??

That sounds like my machine so there's no reason that shouldn't work.  Can you create brushes and things using the default texture?  I'm curious if OpenGL is happy.</description>
		<content:encoded><![CDATA[<p>No.  <img src='http://wantonhubris.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  I don&#8217;t know what that would be, that&#8217;s weird.  If you&#8217;re on an Intel machine and you&#8217;re running Leopard and you have the latest version &#8230; buh??</p>
<p>That sounds like my machine so there&#8217;s no reason that shouldn&#8217;t work.  Can you create brushes and things using the default texture?  I&#8217;m curious if OpenGL is happy.</p>
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	<item>
		<title>By: Excessus</title>
		<link>http://wantonhubris.com/blog/2008/02/07/toetag-09-preview/#comment-345</link>
		<dc:creator>Excessus</dc:creator>
		<pubDate>Thu, 07 Feb 2008 23:05:42 +0000</pubDate>
		<guid isPermaLink="false">http://wantonhubris.com/blog/2008/02/07/toetag-09-preview/#comment-345</guid>
		<description>Hey Wanton! I'm a very old mapper that have been out of the scene for many, many years. I work on an iMac and just recently I could download nQuake which brings all the cool taste of deathmatches to the OSX. Thats nice. A bit later I could find your website, this website, where I learned about ToeTag. Cool, I thought!!.. did some maps back in the days (the exdm serie) and I would certainly like to try again out of pure nostalgia. Unfortunately I am experiencing some problems with ToeTag. If I open a WAD file (base.wad, the same that in your tutorial) it just does nothing but sitting pretty. And... when I tried to save the map, quit the application and load it again, it crash 100% of the times. Im using Leopard 10.5.1 on an Intel iMac Core 2 Duo (24 inches, yay!) Have any comments for me?</description>
		<content:encoded><![CDATA[<p>Hey Wanton! I&#8217;m a very old mapper that have been out of the scene for many, many years. I work on an iMac and just recently I could download nQuake which brings all the cool taste of deathmatches to the OSX. Thats nice. A bit later I could find your website, this website, where I learned about ToeTag. Cool, I thought!!.. did some maps back in the days (the exdm serie) and I would certainly like to try again out of pure nostalgia. Unfortunately I am experiencing some problems with ToeTag. If I open a WAD file (base.wad, the same that in your tutorial) it just does nothing but sitting pretty. And&#8230; when I tried to save the map, quit the application and load it again, it crash 100% of the times. Im using Leopard 10.5.1 on an Intel iMac Core 2 Duo (24 inches, yay!) Have any comments for me?</p>
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