Level Progress Update

I’ve been sort of quiet since posting my abstract screen shot awhile back. I honestly didn’t know where I wanted the level to go but it finally came to me. So this level should indeed see the light of day. I’ve added a bunch of code support so this level will come in the form of a mod. I’ve written a bunch of QuakeC to make my life easier and the level cooler so I hope people like it! For something visual, here’s a shot from the 2D viewport. Not done yet, but getting there:

Not sure when it’ll be done but safe to say it shouldn’t be too long.

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3 Responses to “Level Progress Update”

  1. Anonymous says:

    Good good. Thought there’d be code too. A possible mod to follow? The abstract theme could lend itself to it well.

    How about a skybox? An *abstract* skybox? :)

  2. Kell says:

    Yeah, that comment was me :|

  3. Warren says:

    The QuakeC doesn’t really have any relation to the abstract theme. It’s more stuff I wrote to facilitate the story telling and monster control and things like that. I’ll be releasing the source code so people can pick out stuff they might find useful.

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