WadEd Preview

So I’ve been toying with the idea of a ToeTag editing suite. Something that will be a more comprehensive solution than a level editor with some WAD editing capabilities tacked on. To that end, I’ve spent the last week or so breaking out the WAD editing into a separate application. Quick screenshot of the WAD editor:

This means that the level editing application will no longer be able to edit WAD files but I will add some sort of “Open WAD in WadEd” menu option that will launch it easily so it shouldn’t be an issue.

I plan to add a PAK file editor and potentially an MDL editor if I can muster up enough free time. My ultimate plan is to include some sort of integrated QuakeC editor/compiler and then you’ll be able to create Quake mods entirely from within the ToeTag application suite.

World domination is at hand!

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