New Level Preview

This is something I’ve been hacking on during my xmas/ny break. It might see the light of day eventually!

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4 Responses to “New Level Preview”

  1. scar3crow says:

    Looks very clean, in a good way – kind of golden… I was surprised to see such a square hallway for the right tunnel in the second pic. The texture on the inside of the arch on the left path seems a bit odd as the spacing between the bricks is not matching up with the spacing on the connecting walls – Particularly that super long stretch of brick =)

    Certainly interesting though, I like the combined use of banded wood columns, and plain wood columns. Gets away from the “tiling textures” look of most maps, and treats it like a real material, adding to the feel of the place as a seriously made structure. For people to kill each other in.

  2. scar3crow says:

    One more quick note, I really like the smaller tile at the center of the larger tiles on the floor in the first shot, very nice detail there. This all reminds me of a bit of the 3rd level from the latest Eternal Doom, and the wooden antechamber 3/5ths through the Living End in Doom2 – the room filled with shotgun guys, imps, and an arch vile.

  3. Warren says:

    Thanks for the feedback! Yeah, all of this “in progress” of course so all of that visual stuff is subject to improvement and change.

  4. st3ady says:

    Sweet! can’t wait for a new level by Willem!
    I’ll save up some money so I can buy an old mac so I can use the software you are making one day, looking great :)

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