OK, Back On Python For The Time Being

I’m going to take it slowly with Python and see what I can make happen. I’m going to set a series of small milestones and see if I hit a brick wall anywhere. First test is to get a Quake MAP file reading into a Python program and then drawing, in wire frame, on an OpenGL canvas. This will give me a somewhat decent idea if the rendering is going to be tolerable or not. Once that’s done, I’ll add textures into the mix and code up a decent flying camera. That should give me enough of a feel if this is going to be doable or not. Wish me luck!

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