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	<title>Wanton Hubris &#187; Blueprint Experiment</title>
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	<link>http://wantonhubris.com/blog</link>
	<description>My work on display for the world to see.  And possibly ignore.</description>
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		<copyright>2006-2007 </copyright>
		<managingEditor>epicboy@gmail.com (Wanton Hubris)</managingEditor>
		<webMaster>epicboy@gmail.com (Wanton Hubris)</webMaster>
		<category>posts</category>
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		<itunes:summary>My work on display for the world to see.  And possibly ignore.</itunes:summary>
		<itunes:author>Wanton Hubris</itunes:author>
		<itunes:category text="Society &amp; Culture"/>
		<itunes:owner>
			<itunes:name>Wanton Hubris</itunes:name>
			<itunes:email>epicboy@gmail.com</itunes:email>
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			<title>Wanton Hubris</title>
			<link>http://wantonhubris.com/blog</link>
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		<item>
		<title>Blueprint Experiment &#8211; Done</title>
		<link>http://wantonhubris.com/blog/2009/12/20/blueprint-experiment-done/</link>
		<comments>http://wantonhubris.com/blog/2009/12/20/blueprint-experiment-done/#comments</comments>
		<pubDate>Sun, 20 Dec 2009 11:26:07 +0000</pubDate>
		<dc:creator>Warren</dc:creator>
				<category><![CDATA[Misc]]></category>
		<category><![CDATA[Blueprint Experiment]]></category>

		<guid isPermaLink="false">http://wantonhubris.com/blog/?p=575</guid>
		<description><![CDATA[Yeah, so that looks like a failure to me!  A month later and I haven&#8217;t had any motivation to work on it in weeks so I think it&#8217;s dead.  It was worth a try but obviously this strategy isn&#8217;t going to work for me.  I&#8217;ll try something else next.  Blueprinting was [...]]]></description>
			<content:encoded><![CDATA[<p>Yeah, so that looks like a failure to me!  A month later and I haven&#8217;t had any motivation to work on it in weeks so I think it&#8217;s dead.  It was worth a try but obviously this strategy isn&#8217;t going to work for me.  I&#8217;ll try something else next.  Blueprinting was clearly not enough for me to maintain momentum &#8211; try and try again!</p>
]]></content:encoded>
			<wfw:commentRss>http://wantonhubris.com/blog/2009/12/20/blueprint-experiment-done/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<item>
		<title>Blueprint Experiment &#8211; Day 5</title>
		<link>http://wantonhubris.com/blog/2009/11/15/blueprint-experiment-day-5/</link>
		<comments>http://wantonhubris.com/blog/2009/11/15/blueprint-experiment-day-5/#comments</comments>
		<pubDate>Sun, 15 Nov 2009 18:31:13 +0000</pubDate>
		<dc:creator>Warren</dc:creator>
				<category><![CDATA[Misc]]></category>
		<category><![CDATA[Blueprint Experiment]]></category>

		<guid isPermaLink="false">http://wantonhubris.com/blog/?p=572</guid>
		<description><![CDATA[I think I&#8217;m nearing the end of these blog posts.  I know where I want the level to go from here and, as I said, it&#8217;s a small level so it shouldn&#8217;t take too long.

I&#8217;ve begun texturing some areas so I definitely feel like my brain is satisfied with the general structure at this [...]]]></description>
			<content:encoded><![CDATA[<p>I think I&#8217;m nearing the end of these blog posts.  I know where I want the level to go from here and, as I said, it&#8217;s a small level so it shouldn&#8217;t take too long.</p>
<p><a href="http://wantonhubris.com/blog/wp-content/uploads/2009/11/Screen-shot-2009-11-15-at-1.28.46-PM.png"><img src="http://wantonhubris.com/blog/wp-content/uploads/2009/11/Screen-shot-2009-11-15-at-1.28.46-PM-300x160.png" alt="Screen shot 2009-11-15 at 1.28.46 PM" title="Screen shot 2009-11-15 at 1.28.46 PM" width="300" height="160" class="aligncenter size-medium wp-image-573" /></a></p>
<p>I&#8217;ve begun texturing some areas so I definitely feel like my brain is satisfied with the general structure at this point.  Looking forward to finishing this layout!</p>
]]></content:encoded>
			<wfw:commentRss>http://wantonhubris.com/blog/2009/11/15/blueprint-experiment-day-5/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Blueprint Experiment – Day 4</title>
		<link>http://wantonhubris.com/blog/2009/11/11/blueprint-experiment-%e2%80%93-day-4/</link>
		<comments>http://wantonhubris.com/blog/2009/11/11/blueprint-experiment-%e2%80%93-day-4/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 11:10:26 +0000</pubDate>
		<dc:creator>Warren</dc:creator>
				<category><![CDATA[Misc]]></category>
		<category><![CDATA[Blueprint Experiment]]></category>

		<guid isPermaLink="false">http://wantonhubris.com/blog/?p=568</guid>
		<description><![CDATA[I&#8217;m torn on how to post screen shots these days as the level progresses.  I want to show how the level is moving along but at the same time I don&#8217;t want to give it all away before you even play it.  I guess I&#8217;ll focus on tighter 3D shots from now on [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m torn on how to post screen shots these days as the level progresses.  I want to show how the level is moving along but at the same time I don&#8217;t want to give it all away before you even play it.  I guess I&#8217;ll focus on tighter 3D shots from now on but go full monty on the orthographic view.</p>
<p>We&#8217;ve moved just over 700 brushes now and I think the end is in sight.  As I said, this level won&#8217;t be huge or complicated &#8211; it&#8217;s just an experiment.  <img src='http://wantonhubris.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><a href="http://wantonhubris.com/blog/wp-content/uploads/2009/11/Screen-shot-2009-11-11-at-6.06.35-AM.png"><img src="http://wantonhubris.com/blog/wp-content/uploads/2009/11/Screen-shot-2009-11-11-at-6.06.35-AM-300x188.png" alt="Screen shot 2009-11-11 at 6.06.35 AM" title="Screen shot 2009-11-11 at 6.06.35 AM" width="300" height="188" class="aligncenter size-medium wp-image-569" /></a></p>
<p><a href="http://wantonhubris.com/blog/wp-content/uploads/2009/11/fitz00011.png"><img src="http://wantonhubris.com/blog/wp-content/uploads/2009/11/fitz00011-300x225.png" alt="fitz0001" title="fitz0001" width="300" height="225" class="aligncenter size-medium wp-image-570" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://wantonhubris.com/blog/2009/11/11/blueprint-experiment-%e2%80%93-day-4/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Blueprint Experiment &#8211; Day 3</title>
		<link>http://wantonhubris.com/blog/2009/11/08/blueprint-experiment-day-3/</link>
		<comments>http://wantonhubris.com/blog/2009/11/08/blueprint-experiment-day-3/#comments</comments>
		<pubDate>Sun, 08 Nov 2009 18:47:45 +0000</pubDate>
		<dc:creator>Warren</dc:creator>
				<category><![CDATA[Misc]]></category>
		<category><![CDATA[Blueprint Experiment]]></category>

		<guid isPermaLink="false">http://wantonhubris.com/blog/?p=561</guid>
		<description><![CDATA[I&#8217;ve started to flesh in some combat here and there as I see a good scenario emerge.  This doesn&#8217;t seem to conflict with the overall goal here as the combat is emerging from the blueprint process and the blueprint isn&#8217;t being compromised for the sake of it.  It&#8217;s nice to have the two [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve started to flesh in some combat here and there as I see a good scenario emerge.  This doesn&#8217;t seem to conflict with the overall goal here as the combat is emerging from the blueprint process and the blueprint isn&#8217;t being compromised for the sake of it.  It&#8217;s nice to have the two things feed on each other.</p>
<p>As an added bonus, I think I see what I want a large part of the level to be, thematically speaking.  I also have a large chunk of the player path worked out in my head.  Just gotta lay down the brushes.</p>
<p>You&#8217;ll also see some textures in the newer shots. I&#8217;ve decided that I&#8217;m going to texture any entities that are in the level. This allows me to see at a glance what is interactive in the level. This is having a cool side effect where I find myself wanting to add more entities because the area seems too static.  Even if it&#8217;s busy work, it&#8217;s always cool to see something moving rather than a completely static environment.</p>
<p><a href="http://wantonhubris.com/blog/wp-content/uploads/2009/11/Screen-shot-2009-11-08-at-1.39.25-PM.png"><img src="http://wantonhubris.com/blog/wp-content/uploads/2009/11/Screen-shot-2009-11-08-at-1.39.25-PM-300x135.png" alt="Screen shot 2009-11-08 at 1.39.25 PM" title="Screen shot 2009-11-08 at 1.39.25 PM" width="300" height="135" class="aligncenter size-medium wp-image-562" /></a></p>
<p><a href="http://wantonhubris.com/blog/wp-content/uploads/2009/11/fitz00001.png"><img src="http://wantonhubris.com/blog/wp-content/uploads/2009/11/fitz00001-300x225.png" alt="fitz0000" title="fitz0000" width="300" height="225" class="aligncenter size-medium wp-image-563" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://wantonhubris.com/blog/2009/11/08/blueprint-experiment-day-3/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Blueprint Experiment &#8211; Day 2</title>
		<link>http://wantonhubris.com/blog/2009/11/05/blueprint-experiment-day-2/</link>
		<comments>http://wantonhubris.com/blog/2009/11/05/blueprint-experiment-day-2/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 11:35:16 +0000</pubDate>
		<dc:creator>Warren</dc:creator>
				<category><![CDATA[Misc]]></category>
		<category><![CDATA[Blueprint Experiment]]></category>

		<guid isPermaLink="false">http://wantonhubris.com/blog/?p=556</guid>
		<description><![CDATA[Expanded the level a little, added some minor detail here and there and cleaned up texturing alignment.
266 Brushes


]]></description>
			<content:encoded><![CDATA[<p>Expanded the level a little, added some minor detail here and there and cleaned up texturing alignment.</p>
<p>266 Brushes</p>
<p><a href="http://wantonhubris.com/blog/wp-content/uploads/2009/11/Screen-shot-2009-11-05-at-6.31.40-AM.png"><img src="http://wantonhubris.com/blog/wp-content/uploads/2009/11/Screen-shot-2009-11-05-at-6.31.40-AM-300x224.png" alt="Screen shot 2009-11-05 at 6.31.40 AM" title="Screen shot 2009-11-05 at 6.31.40 AM" width="300" height="224" class="aligncenter size-medium wp-image-557" /></a></p>
<p><a href="http://wantonhubris.com/blog/wp-content/uploads/2009/11/fitz0001.png"><img src="http://wantonhubris.com/blog/wp-content/uploads/2009/11/fitz0001-300x225.png" alt="fitz0001" title="fitz0001" width="300" height="225" class="aligncenter size-medium wp-image-558" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://wantonhubris.com/blog/2009/11/05/blueprint-experiment-day-2/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>The Blueprint Experiment</title>
		<link>http://wantonhubris.com/blog/2009/11/03/the-blueprint-experiment/</link>
		<comments>http://wantonhubris.com/blog/2009/11/03/the-blueprint-experiment/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 23:42:44 +0000</pubDate>
		<dc:creator>Warren</dc:creator>
				<category><![CDATA[Misc]]></category>
		<category><![CDATA[Blueprint Experiment]]></category>

		<guid isPermaLink="false">http://wantonhubris.com/blog/?p=550</guid>
		<description><![CDATA[I&#8217;ve decided to try a new tactic for building Quake levels. I recognize that a large part of why my Quake levels often end up on the scrap heap is because I get too caught up in the details.  You know, what textures should I use, adding more detail, tweaking lighting, etc. And those [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve decided to try a new tactic for building Quake levels. I recognize that a large part of why my Quake levels often end up on the scrap heap is because I get too caught up in the details.  You know, what textures should I use, adding more detail, tweaking lighting, etc. And those things are valuable, don&#8217;t get me wrong! But when the level itself isn&#8217;t complete, they are something of a waste of time.</p>
<p>When I was a younger man, this worked out alright regardless. I would have enough energy and focus that I could detail out a map as well as develop the layout and restructure things (<em>aka throw away work</em>) as I needed to.  I didn&#8217;t care.  These days, I care.</p>
<p>So here&#8217;s what I&#8217;m going to do.  I&#8217;m going to start with this WAD file that I created:</p>
<p><a href="http://wantonhubris.com/blog/wp-content/uploads/2009/11/Screen-shot-2009-11-03-at-6.27.18-PM.png"><img src="http://wantonhubris.com/blog/wp-content/uploads/2009/11/Screen-shot-2009-11-03-at-6.27.18-PM-300x95.png" alt="Screen shot 2009-11-03 at 6.27.18 PM" title="Screen shot 2009-11-03 at 6.27.18 PM" width="300" height="95" class="aligncenter size-medium wp-image-551" /></a></p>
<p>This is what I call my &#8220;blueprint&#8221; WAD. This contains the basic texture shapes that most Quake WAD files use (<em>including the case where you rotate them 90 degrees, of course</em>). My plan is as follows:</p>
<ol>
<li>Lay out the level in it&#8217;s entirety using the blueprint textures, focusing on flow and monster gameplay.</li>
<li>Add a minlight and a sunlight. Tweak the sunlight until it gives the level the look that I want.</li>
<li>Add extra geometric detail and hot spot lighting sources. This will probably also be the stage where I start to apply real textures since lighting and it&#8217;s interaction with the textures becomes important.</li>
<li>Remove the minlight and add small fill lights where necessary.</li>
</ol>
<p>This is the basic plan but things may change &#8211; we&#8217;ll see!  For now, I&#8217;ll update fairly regularly with the status of the level and where I&#8217;m at with it.  This is where we&#8217;re starting from:</p>
<p><a href="http://wantonhubris.com/blog/wp-content/uploads/2009/11/Screen-shot-2009-11-03-at-6.37.34-PM.png"><img src="http://wantonhubris.com/blog/wp-content/uploads/2009/11/Screen-shot-2009-11-03-at-6.37.34-PM-282x300.png" alt="Screen shot 2009-11-03 at 6.37.34 PM" title="Screen shot 2009-11-03 at 6.37.34 PM" width="282" height="300" class="aligncenter size-medium wp-image-552" /></a></p>
<p><a href="http://wantonhubris.com/blog/wp-content/uploads/2009/11/fitz0000.png"><img src="http://wantonhubris.com/blog/wp-content/uploads/2009/11/fitz0000-300x225.png" alt="fitz0000" title="fitz0000" width="300" height="225" class="aligncenter size-medium wp-image-553" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://wantonhubris.com/blog/2009/11/03/the-blueprint-experiment/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
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